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Game dev explains why blockchain should be ‘invisible’ in P2E gaming: KBW 2022



Com2uS, the mobile game designer, wishes to produce its own variation of Web3, “where it is free to play and own.” This is according to the business’s president Kyu Lee, who spoke at Korea Blockchain Week 2022 in Seoul, exposing the strategy to release a brand-new blockchain. 

XPLA, which approximately represents the words check out and play, will be a blockchain network concentrated on the requirements of the business’s video gaming community, together with Metaverse experiences.

For Lee, blockchain was the apparent next action for the business’s existence in the video gaming market:

“It was almost a no-brainer, [wouldn’t] you like to play a game that gives digital world ownership? I think everything is going to flow to games. And we had to put everything that we have to solidify our position in this market.”

The group behind Com2uS had the ability to shift into Web3 reasonably rapidly and produce a blockchain SDK.

Lee discussed among the failures of getting in the Web3 video gaming area is existing gatekeeping. New users need to acquire nonfungible tokens (NFTs), established a wallet and include themselves with a central exchange in most cases — all prior to even playing the game.

In the vision of Com2uS, users can simply begin playing without the inconvenience of preliminary combination.

“After you hit a certain level, you will earn virtual currency that can be converted into tokens. Then you actually download your wallet, and then it converts your assets. The purchasing approach is really different from most of the Web3 games out there in the market.”

According to Lee, the group observed a favorable response to this technique throughout the advancement procedure: “We also noticed that the retention [rates] increased significantly too, just because we omitted the ownership paths paid to the assets. It really made a difference.”

Blockchain gaming, particularly play-to-earn (P2E), is a major component of the easy adoption of Web3 technologies by non-crypto people. Moreover, GameFi was hardly affected by the crypto winter.

“We learned that a significant amount of new users came in to play because it had a play and earn aspect to it. I think the free-to-play game market is already a revolution.”

However, the Com2uS president highlighted some unsustainable trends in the current GameFi industry.

“We noticed that a lot of companies were issuing tokens only attached to one game. We thought that approach was simply wrong.”

The company created C2X, a Web3 gaming platform, which has “the main governance token, and you would have inflatable tokens underneath for every single game.”

Related: GameFi and Metaverse least affected by Terra debacle: Report

Since April, Com2uS launched a total of five games on the Sequel X platform, with a trajectory of 10 launched by the end of the year and 10 more by the end of next year.

As blockchain technology integrates with major global industries, the underlying foundations “should be invisible,” says Lee. Instead, the focus should shift towards content creation, it is in this area that protocols can set themselves apart.

That’s the role that we want to play. We want to fill the exact needs that have pushed Web2 developers to migrate into the Web3 space.”

The testnet for XPLA launches Tuesday, with the mainnet coming at the end of the month, according to Lee. EVM support is already in the testing phase.